﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Zombie_Demo.World
{
    public class NeighborBlockInfo
    {
        private bool north, south, west, east, northEast, northWest, southEast, southWest = false;

        public bool West
        {
            get { return this.west; }
            set { this.west = value; }
        }

        public bool East
        {
            get { return this.east; }
            set { this.east = value; }
        }

        public bool North
        {
            get { return this.north; }
            set { this.north = value; }
        }

        public bool NorthEast
        {
            get { return this.northEast; }
            set { this.northEast = value; }
        }

        public bool NorthWest
        {
            get { return this.northWest; }
            set { this.northWest = value; }
        }

        public bool South
        {
            get { return this.south; }
            set { this.south = value; }
        }

        public bool SouthEast
        {
            get { return this.southEast; }
            set { this.southEast = value; }
        }

        public bool SouthWest
        {
            get { return this.southWest; }
            set { this.southWest = value; }
        }

        public NeighborBlockInfo()
        {
        }
    }
}
